JEMBOT MAWOT Bypass Shell
<?php
/*
* The RandomLib library for securely generating random numbers and strings in PHP
*
* @author Anthony Ferrara <ircmaxell@ircmaxell.com>
* @copyright 2011 The Authors
* @license http://www.opensource.org/licenses/mit-license.html MIT License
* @version Build @@version@@
*/
/**
* The Random Number Generator Class
*
* Use this factory to generate cryptographic quality random numbers (strings)
*
* PHP version 5.3
*
* @category PHPPasswordLib
* @package Random
*
* @author Anthony Ferrara <ircmaxell@ircmaxell.com>
* @author Timo Hamina
* @copyright 2011 The Authors
* @license http://www.opensource.org/licenses/mit-license.html MIT License
*
* @version Build @@version@@
*/
namespace RandomLib;
/**
* The Random Number Generator Class
*
* Use this factory to generate cryptographic quality random numbers (strings)
*
* @category PHPPasswordLib
* @package Random
*
* @author Anthony Ferrara <ircmaxell@ircmaxell.com>
* @author Timo Hamina
*/
class Generator
{
/**
* @const Flag for uppercase letters
*/
const CHAR_UPPER = 1;
/**
* @const Flag for lowercase letters
*/
const CHAR_LOWER = 2;
/**
* @const Flag for alpha characters (combines UPPER + LOWER)
*/
const CHAR_ALPHA = 3; // CHAR_UPPER | CHAR_LOWER
/**
* @const Flag for digits
*/
const CHAR_DIGITS = 4;
/**
* @const Flag for alpha numeric characters
*/
const CHAR_ALNUM = 7; // CHAR_ALPHA | CHAR_DIGITS
/**
* @const Flag for uppercase hexadecimal symbols
*/
const CHAR_UPPER_HEX = 12; // 8 | CHAR_DIGITS
/**
* @const Flag for lowercase hexidecimal symbols
*/
const CHAR_LOWER_HEX = 20; // 16 | CHAR_DIGITS
/**
* @const Flag for base64 symbols
*/
const CHAR_BASE64 = 39; // 32 | CHAR_ALNUM
/**
* @const Flag for additional symbols accessible via the keyboard
*/
const CHAR_SYMBOLS = 64;
/**
* @const Flag for brackets
*/
const CHAR_BRACKETS = 128;
/**
* @const Flag for punctuation marks
*/
const CHAR_PUNCT = 256;
/**
* @const Flag for upper/lower-case and digits but without "B8G6I1l|0OQDS5Z2"
*/
const EASY_TO_READ = 512;
/**
* @var Mixer The mixing strategy to use for this generator instance
*/
protected $mixer = null;
/**
* @var array An array of random number sources to use for this generator
*/
protected $sources = array();
/**
* @var array The different characters, by Flag
*/
protected $charArrays = array(
self::CHAR_UPPER => 'ABCDEFGHIJKLMNOPQRSTUVWXYZ',
self::CHAR_LOWER => 'abcdefghijklmnopqrstuvwxyz',
self::CHAR_DIGITS => '0123456789',
self::CHAR_UPPER_HEX => 'ABCDEF',
self::CHAR_LOWER_HEX => 'abcdef',
self::CHAR_BASE64 => '+/',
self::CHAR_SYMBOLS => '!"#$%&\'()* +,-./:;<=>?@[\]^_`{|}~',
self::CHAR_BRACKETS => '()[]{}<>',
self::CHAR_PUNCT => ',.;:',
);
/**
* @internal
* @private
* @const string Ambiguous characters for "Easy To Read" sets
*/
const AMBIGUOUS_CHARS = 'B8G6I1l|0OQDS5Z2()[]{}:;,.';
/**
* Build a new instance of the generator
*
* @param array $sources An array of random data sources to use
* @param Mixer $mixer The mixing strategy to use for this generator
*/
public function __construct(array $sources, Mixer $mixer)
{
foreach ($sources as $source) {
$this->addSource($source);
}
$this->mixer = $mixer;
}
/**
* Add a random number source to the generator
*
* @param Source $source The random number source to add
*
* @return Generator $this The current generator instance
*/
public function addSource(Source $source)
{
$this->sources[] = $source;
return $this;
}
/**
* Generate a random number (string) of the requested size
*
* @param int $size The size of the requested random number
*
* @return string The generated random number (string)
*/
public function generate($size)
{
$seeds = array();
foreach ($this->sources as $source) {
$seeds[] = $source->generate($size);
}
return $this->mixer->mix($seeds);
}
/**
* Generate a random integer with the given range
*
* @param int $min The lower bound of the range to generate
* @param int $max The upper bound of the range to generate
*
* @return int The generated random number within the range
*/
public function generateInt($min = 0, $max = PHP_INT_MAX)
{
$tmp = (int) max($max, $min);
$min = (int) min($max, $min);
$max = $tmp;
$range = $max - $min;
if ($range == 0) {
return $max;
} elseif ($range > PHP_INT_MAX || is_float($range) || $range < 0) {
/**
* This works, because PHP will auto-convert it to a float at this point,
* But on 64 bit systems, the float won't have enough precision to
* actually store the difference, so we need to check if it's a float
* and hence auto-converted...
*/
throw new \RangeException(
'The supplied range is too great to generate'
);
}
$bits = $this->countBits($range) + 1;
$bytes = (int) max(ceil($bits / 8), 1);
if ($bits == 63) {
/**
* Fixes issue #22
*
* @see https://github.com/ircmaxell/RandomLib/issues/22
*/
$mask = 0x7fffffffffffffff;
} else {
$mask = (int) (pow(2, $bits) - 1);
}
/**
* The mask is a better way of dropping unused bits. Basically what it does
* is to set all the bits in the mask to 1 that we may need. Since the max
* range is PHP_INT_MAX, we will never need negative numbers (which would
* have the MSB set on the max int possible to generate). Therefore we
* can just mask that away. Since pow returns a float, we need to cast
* it back to an int so the mask will work.
*
* On a 64 bit platform, that means that PHP_INT_MAX is 2^63 - 1. Which
* is also the mask if 63 bits are needed (by the log(range, 2) call).
* So if the computed result is negative (meaning the 64th bit is set), the
* mask will correct that.
*
* This turns out to be slightly better than the shift as we don't need to
* worry about "fixing" negative values.
*/
do {
$test = $this->generate($bytes);
$result = hexdec(bin2hex($test)) & $mask;
} while ($result > $range);
return $result + $min;
}
/**
* Generate a random string of specified length.
*
* This uses the supplied character list for generating the new result
* string.
*
* @param int $length The length of the generated string
* @param mixed $characters String: An optional list of characters to use
* Integer: Character flags
*
* @return string The generated random string
*/
public function generateString($length, $characters = '')
{
if (is_int($characters)) {
// Combine character sets
$characters = $this->expandCharacterSets($characters);
}
if ($length == 0 || strlen($characters) == 1) {
return '';
} elseif (empty($characters)) {
// Default to base 64
$characters = $this->expandCharacterSets(self::CHAR_BASE64);
}
// determine how many bytes to generate
// This is basically doing floor(log(strlen($characters)))
// But it's fixed to work properly for all numbers
$len = strlen($characters);
// The max call here fixes an issue where we under-generate in cases
// where less than 8 bits are needed to represent $len
$bytes = $length * ceil(($this->countBits($len)) / 8);
// determine mask for valid characters
$mask = 256 - (256 % $len);
$result = '';
do {
$rand = $this->generate($bytes);
for ($i = 0; $i < $bytes; $i++) {
if (ord($rand[$i]) >= $mask) {
continue;
}
$result .= $characters[ord($rand[$i]) % $len];
}
} while (strlen($result) < $length);
// We may over-generate, since we always use the entire buffer
return substr($result, 0, $length);
}
/**
* Get the Mixer used for this instance
*
* @return Mixer the current mixer
*/
public function getMixer()
{
return $this->mixer;
}
/**
* Get the Sources used for this instance
*
* @return Source[] the current mixer
*/
public function getSources()
{
return $this->sources;
}
/**
* Count the minimum number of bits to represent the provided number
*
* This is basically floor(log($number, 2))
* But avoids float precision issues
*
* @param int $number The number to count
*
* @return int The number of bits
*/
protected function countBits($number)
{
$log2 = 0;
while ($number >>= 1) {
$log2++;
}
return $log2;
}
/**
* Expand a character set bitwise spec into a string character set
*
* This will also replace EASY_TO_READ characters if the flag is set
*
* @param int $spec The spec to expand (bitwise combination of flags)
*
* @return string The expanded string
*/
protected function expandCharacterSets($spec)
{
$combined = '';
if ($spec == self::EASY_TO_READ) {
$spec |= self::CHAR_ALNUM;
}
foreach ($this->charArrays as $flag => $chars) {
if ($flag == self::EASY_TO_READ) {
// handle this later
continue;
}
if (($spec & $flag) === $flag) {
$combined .= $chars;
}
}
if ($spec & self::EASY_TO_READ) {
// remove ambiguous characters
$combined = str_replace(str_split(self::AMBIGUOUS_CHARS), '', $combined);
}
return count_chars($combined, 3);
}
}
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