JEMBOT MAWOT Bypass Shell
<?php
/**
* Copyright since 2007 PrestaShop SA and Contributors
* PrestaShop is an International Registered Trademark & Property of PrestaShop SA
*
* NOTICE OF LICENSE
*
* This source file is subject to the Open Software License (OSL 3.0)
* that is bundled with this package in the file LICENSE.md.
* It is also available through the world-wide-web at this URL:
* https://opensource.org/licenses/OSL-3.0
* If you did not receive a copy of the license and are unable to
* obtain it through the world-wide-web, please send an email
* to license@prestashop.com so we can send you a copy immediately.
*
* DISCLAIMER
*
* Do not edit or add to this file if you wish to upgrade PrestaShop to newer
* versions in the future. If you wish to customize PrestaShop for your
* needs please refer to https://devdocs.prestashop.com/ for more information.
*
* @author PrestaShop SA and Contributors <contact@prestashop.com>
* @copyright Since 2007 PrestaShop SA and Contributors
* @license https://opensource.org/licenses/OSL-3.0 Open Software License (OSL 3.0)
*/
namespace PrestaShop\PrestaShop\Core\Domain\Currency\Exception;
/**
* Is thrown when currency constraints are violated
*/
class CurrencyConstraintException extends CurrencyException
{
/**
* Code used when the ISO code doesn't respect it's appropriate format
*
* @see AlphaIsoCode::PATTERN
*/
public const INVALID_ISO_CODE = 1;
/**
* Code used when an invalid exchange rate is used (positive float expected)
*
* @see ExchangeRate
*/
public const INVALID_EXCHANGE_RATE = 2;
/**
* Code used when trying to insert a currency already in database
*/
public const CURRENCY_ALREADY_EXISTS = 3;
/**
* Code used when an invalid liveExchangeRate is used (boolean expected)
*/
public const INVALID_LIVE_EXCHANGE_RATES = 4;
/**
* Code used when the numeric ISO code doesn't respect it's appropriate format
*
* @see NumericIsoCode::PATTERN
*/
public const INVALID_NUMERIC_ISO_CODE = 5;
/**
* Code used when trying to set an empty array of names
*/
public const EMPTY_NAME = 6;
/**
* Code used when trying to set an empty array of symbols
*/
public const EMPTY_SYMBOL = 7;
/**
* Code used when an invalid precision is used (positive integer expected)
*
* @see Precision
*/
public const INVALID_PRECISION = 8;
/**
* Code used when an invalid name is used
*/
public const INVALID_NAME = 9;
/**
* Code used when an invalid symbol is used
*/
public const INVALID_SYMBOL = 10;
/**
* Code used when an invalid pattern is used
*/
public const INVALID_PATTERN = 11;
/**
* @var int Code is used when empty data is used when deleting currencies
*/
public const EMPTY_BULK_DELETE = 12;
/**
* @var int Code is used when empty data is used when toggling currencies
*/
public const EMPTY_BULK_TOGGLE = 13;
/**
* @var int When currency id value is invalid
*/
public const INVALID_ID = 14;
}
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