JEMBOT MAWOT Bypass Shell
<?php
/**
* Copyright since 2007 PrestaShop SA and Contributors
* PrestaShop is an International Registered Trademark & Property of PrestaShop SA
*
* NOTICE OF LICENSE
*
* This source file is subject to the Open Software License (OSL 3.0)
* that is bundled with this package in the file LICENSE.md.
* It is also available through the world-wide-web at this URL:
* https://opensource.org/licenses/OSL-3.0
* If you did not receive a copy of the license and are unable to
* obtain it through the world-wide-web, please send an email
* to license@prestashop.com so we can send you a copy immediately.
*
* DISCLAIMER
*
* Do not edit or add to this file if you wish to upgrade PrestaShop to newer
* versions in the future. If you wish to customize PrestaShop for your
* needs please refer to https://devdocs.prestashop.com/ for more information.
*
* @author PrestaShop SA and Contributors <contact@prestashop.com>
* @copyright Since 2007 PrestaShop SA and Contributors
* @license https://opensource.org/licenses/OSL-3.0 Open Software License (OSL 3.0)
*/
namespace PrestaShop\PrestaShop\Core\Localization\Currency\DataLayer;
use Language;
use PrestaShop\PrestaShop\Adapter\Currency\CurrencyDataProvider;
use PrestaShop\PrestaShop\Core\Data\Layer\AbstractDataLayer;
use PrestaShop\PrestaShop\Core\Data\Layer\DataLayerException;
use PrestaShop\PrestaShop\Core\Localization\Currency\CurrencyData;
use PrestaShop\PrestaShop\Core\Localization\Currency\CurrencyDataLayerInterface;
use PrestaShop\PrestaShop\Core\Localization\Currency\LocalizedCurrencyId;
use PrestaShop\PrestaShop\Core\Localization\Exception\LocalizationException;
/**
* Currency Database data layer.
*
* Provides and persists currency data from/into database
*/
class CurrencyDatabase extends AbstractDataLayer implements CurrencyDataLayerInterface
{
/**
* @var CurrencyDataProvider
*/
protected $dataProvider;
/**
* This layer must be ready only, displaying a price should not change the database data
*
* @var bool
*/
protected $isWritable = false;
/**
* @param CurrencyDataProvider $dataProvider
*/
public function __construct(
CurrencyDataProvider $dataProvider
) {
$this->dataProvider = $dataProvider;
}
/**
* Set the lower layer.
* When reading data, if nothing is found then it will try to read in the lower data layer
* When writing data, the data will also be written in the lower data layer.
*
* @param currencyDataLayerInterface $lowerLayer The lower data layer
*
* @return self
*/
public function setLowerLayer(CurrencyDataLayerInterface $lowerLayer)
{
$this->lowerDataLayer = $lowerLayer;
return $this;
}
/**
* Actually read a data object into the current layer.
*
* Data is read into database
*
* @param LocalizedCurrencyId $currencyDataId The CurrencyData object identifier (currency code + locale code)
*
* @return CurrencyData|null The wanted CurrencyData object (null if not found)
*
* @throws LocalizationException When $currencyDataId is invalid
*/
protected function doRead($currencyDataId)
{
if (!$currencyDataId instanceof LocalizedCurrencyId) {
throw new LocalizationException('First parameter must be an instance of ' . LocalizedCurrencyId::class);
}
$localeCode = $currencyDataId->getLocaleCode();
$currencyCode = $currencyDataId->getCurrencyCode();
$currencyEntity = $this->dataProvider->getCurrencyByIsoCodeAndLocale($currencyCode, $localeCode);
if (null === $currencyEntity) {
return null;
}
$currencyData = new CurrencyData();
$currencyData->setIsoCode($currencyEntity->iso_code);
$currencyData->setNumericIsoCode($currencyEntity->numeric_iso_code);
$currencyData->setPrecision($currencyEntity->precision);
$currencyData->setNames([$localeCode => $currencyEntity->name]);
$currencyData->setSymbols([$localeCode => $currencyEntity->symbol]);
$idLang = Language::getIdByLocale($localeCode, true);
$currencyPattern = $currencyEntity->getPattern($idLang);
if (!empty($currencyPattern)) {
$currencyData->setPatterns([$localeCode => $currencyEntity->getPattern($idLang)]);
}
return $currencyData;
}
/**
* Actually write a data object into the current layer
* Here, this is a DB insert/update...
*
* @param LocalizedCurrencyId $currencyDataId The CurrencyData object identifier (currency code + locale code)
* @param CurrencyData $currencyData The data object to be written
*
* @throws DataLayerException If something goes wrong when trying to write into DB
* @throws LocalizationException When $currencyDataId is invalid
*/
protected function doWrite($currencyDataId, $currencyData)
{
// We should not save anything in this layer. The CLDR or its Repository nor any of its layers
// should modify the database. This could override customization added by the user with default
// CLDR values. Any changes on the database must be managed through the backoffice and the appropriate
// commands/handlers
}
}
xxxxx1.0, XXX xxxx